PVP3’s new graphics engine allows it to be used downstream of a video switcher and, in many cases, can replace a dedicated screen control system. The new PVP3 has a best-in-class video-processing engine capable of combining live and pre-recorded media in creative ways, while applying real-time visual effects, masking, cropping, color processing and other digital manipulation. This macOS-based system also adds support for multiple 4K SDI and NDI video inputs/outputs, as well as a fresh and powerful new user interface. Cue-based triggering of theatrical A/V events is enabled by PVP3’s ability to control-or be controlled by-DMX lighting and other staging controllers.
- Visual Canvas - Setup screens and targets visually in a pixel space based on the physical size of their connected outputs
- Multiple SDI and NDI Outputs - Make use of broadcast standards for the transmission and extension of video content at the highest quality
- Multiple SDI and NDI inputs - Input multiple live streams and add effects, blend modes, and transitions
- 4K Support - Both inputs and outputs 4K
- Non-rectangular targets - Create circles, polygons, or free-form bezier path targets for videos
- Cue-based triggering - Visually see all of the actions that will appear when a cue is triggered
- Timecode-based triggering - All actions are triggered by timecode. As a result, they are always in sync
- Blend Modes - Effect the manner in which visuals are blended between layers
- Transparency levels - Choose the transparency of any layer
- Multi-variable transitions - Choose the direction, speed, and other applicable variables for each transition
- Effects-stack - Determine the order in which effects manipulate video layers
- Effect Sets - Define an effects stack to apply to any layer, or the entire workspace
- Effects transitions - Transition effects in and out of video layers rather than abruptly turning them on/off
- Advanced Audio routing - Determine globally or on a per-clip basis how audio channels are routed to multi-channel audio interfaces
- Advanced playback end-behaviors - Loop for time, loop for count, Fade to black on end, or go to any cue upon completion
- In-line channel manipulation - Change the effects, opacity, blend mode, build duration, and transition for every layer
- Precision video cropping - Crop source content on a per-pixel basis
- Standard protocols for control and communication - support for MIDI, ArtNet, and other broadcast-standard protocols (coming soon)
- Comprehensive scheduling - create full-day schedules and events to trigger actions
- Snapshots - save the state of the show as a cue in one click